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How to load a Skin *.acs3/*.acs4 into SkinEditor without project file?
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Topic: How to load a Skin *.acs3/*.acs4 into SkinEditor without project file? (Read 14799 times)
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How to load a Skin *.acs3/*.acs4 into SkinEditor without project file?
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February 13, 2016, 10:32:38 »
pstein
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How can I load a *.acs3/*.acs4 skin file into SkinEditor without the full corresponding project file?
If I remember it well from the past this must work somehow. At least for *.acs2 skins.
Maybe corresponding *.acs3/*.acs4 project file can be generated from original skin file by making some default assumptions as for *.acs2.
Peter
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Re: How to load a Skin *.acs3/*.acs4 into SkinEditor without project file?
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February 13, 2016, 12:42:29 »
Artem
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No, you cannot edit the acs3/acs4 files because it contains only information for rendering / runtime (machine optimized data).
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How to load a Skin *.acs3/*.acs4 into SkinEditor without project file?